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Zwoa Character Card V2A

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Description

Quote: 


    "Darkness and light need each other to exist. It is possible for them to exist in one place harmoniously. I guess... I'm a good representation of that."

General Information:


Name: Zwoa
Pronunciation: Zh-Woh-Ah
Nicknames: Half and Half, Buggy, Moth Butt, Two Tone, Freckles, Z, Half Moon
Age: Three, Young Adult
Birth Date: November 8
Sex: Female
Sexual Orientation: Pansexual
Relationship Status: Single, willing to start one with another OC if Asked
Storyline Status: Main Character
Danger Level: 6
Zodiac: Scorpio
Occupation: Spirit Guardian of Duplication


Appearance:


Species: Spirit Guardian
Blood Type: O-
Ethnicity: Spirit of the Half Moon
Height: 1'09"
Weight: 24 lbs
Eye Color: White and Black
Distinguishing Markings: Freckles, Harlequin Markings, Glowing Spots, Twin Tails


Personality:


Traits: Responsible | Gentle | Unaggressive | Distant | Gullible | Indecisive

(+) Responsible - "I've lived here for a long time. You're in my home now. It is my responsibility to keep you safe while you are here." Having to take care of herself for so long, Zwoa likes to make sure all of her actions are in order. She doesn't like to place the blame on others when she knows she has done something wrong and has no trouble admitting her mistakes or taking charge. Even if she screws up and it ends up hurting someone else in some way, Zwoa will own up to her actions regardless of the outcome. She can be a bit too apologetic when she does something wrong but Zwoa genuinely does mean well and just gets racked with guilt very, very easily. 

(+) Gentle - "Don't pluck out the mushrooms by the stems. Dig out the roots. That way, it can continue to live and breathe." While some see her as odd or distant, this little spirit knows she is so much more than that. She knows she is gentle and kind, telling herself that it just takes others a lot longer than normal to see that. This trait most notably comes out in her care of plants and other spirits. Zwoa doesn't really know how to act around others but will do small yet kind things for them without thinking, actions speaking much louder than words for her so her true intentions usually come in the form of gestures. She's genuinely sweet and has a lot of heart behind all her paranoia.  

(O) Unaggressive - "We can go around. I'd rather not start a fight. They are minding their own business, let us mind ours." Not one to be looking for confrontation, Zwoa likes to avoid any possible fights be it verbal or physical. She personally doesn't like to hurt others and will usually run from a scuffle rather than participate. Arguments make her incredibly nervous and Zwoa will immediately crumple if voices are raised, not wishing to quarrel if it can be helped. Drama in general makes her really uncomfortable, so if she's talking about other spirits Zwoa will almost always say nice things about them regardless of how she actually feels. When push comes to shove though, Zwoa will defend herself.

(O)
 Distant - "Hello. I apologize for my appearance. I'm not normal... Sorry, I assume things too quickly. You didn't say anything." The first thing you will probably notice about this spirit guardian is that she doesn't seem like she is all there. Zwoa is afraid of other's judgment so she will often avoid as much contact as possible. When she does talk though, it usually comes forth in very short sentences that can be out of context. Even though Zwoa is generally pretty terrified of strangers, she'll still go out of her way to be "friendly" to them if they talk to her which almost always ends up with her being an awkward mess. She stares off into space more often then she should and it can be a bit eerie.  

(-) Gullible - "Are you positive? I will not argue against you if you say so. I'd never thought about buried treasure being in Thornfelt Swamp." Being a complete idiot when it comes to social interaction, Zwoa is probably the easiest spirit to trick. She isn't knowledgeable on a lot of topics, so she often relies on the words of others which often gets her into trouble as Zwoa sees no reason not to trust someone else. Zwoa just has a bad habit of latching onto anyone that'll accept her regardless of whether or not their intentions are good. Because of all this, she's incredibly easy to manipulate even if what she's being told sounds completely insane; she just trusts the individual too much to go against them. 

(-) Indecisive - "You've given me options. Now I am unsure on which decision to make. We could go one way... or we could go the other." I guess you could say this goes with her half and half appearance, but one of the hardest things for Zwoa is to make a definite decision. She puts a lot of thought into what she does and is constantly debating with herself over the most trivial of things. This can really slow things down and make it seem like she's procrastinating, but in all actuality, Zwoa is just so caught up in exploring the options she has that she just can't give a straightforward answer. This is why she tends to rely on others to make choices for her if she's in the presence of company. 

Likes: Phosphorous Things | Insects | Dark Places | Puzzles | Company | Clear Waters
Dislikes: Bright Sunlight | Mortars | Sludge | Climbing | Extreme Heat | Being Different
Hobbies: Catching Bugs | Swimming | Collecting Glowing Things | Plant Care | Fishing

Series Information:


Residence: 
Moon Grotto
Life Cells: Nine
Energy Cells: Six
Affiliation: Unknown (Presumably Light) 
Skills:
    • 
Duplicate - Zwoa's main ability, she is able to split her body in half in order to form two copies of herself. One is made of pure light and the other being made of pure darkness. Her copies can be used to do the work of two spirits but if they are too far apart they will detonate with the expelled energy reforming her true body. She was born with this ability. 
    • 
Flash Bang - Using her light, Zwoa is able to charge the spots on her ears in order to send out a brilliant flash of light. This ability is primarily used to disorientate opponents in order to flee or create an opening to attack. This ability does need to charge though and can be useless if too little light is used. She was born with this ability. 
    • Gloom Cover - Using her darkness, Zwoa is able to channel said energy into her hand in order to draw shields or obstacles. Being pitch black, this ability is able to mask even the strongest of light... but only temporarily. This ability is only able to be used by her dark hand, so an injury to said arm can make it impossible to use. She was born with this ability. 
    • Dying Light/Fading Shadow - When in a pinch, Zwoa can self-detonate one or both of her copies in order to cause massive damage to enemies or the surrounding area. Depending on which copy detonates and what type of opponent she's facing, the effectiveness of the blast varies. This ability takes a lot of energy, so it cannot be used often. She was born with this ability. 
    ° Aqua Saunter - Zwoa can channel her light/darkness into her hooves in order to walk on the water's surface. Calm surfaces take little to no energy but rough waters need substantial amounts of light/darkness in order to be traversed upon. Aqua Saunter can work on polluted waters. This ability was inherited via Ancestral Tree.
    ° Lunalusion - Using the light from the moon, Zwoa is able to create mirrors in order to trick opponents into seeing what isn't truly there. These mirrors can either be easily shattered or difficult to crack depending on how much moonlight is infused in them. This ability is only available at night or in her spirit state. This ability was inherited via Ancestral Tree.

Ability Tree Path: Convenience and Exploration 
Spirit State: Blue Moon Zwoa

Short Bio:


     Born just like any other spirit guardian, Zwoa was brought into the world by the Spirit Tree many months after the blindness. However, before her "leaf" could hit the ground, a bird had caught it and flew away from the Sunken Glades. The bird, thinking that her leaf was some sort of large bug larvae, flew toward its home in the Thornfelt Swamp. Before it was able to reach its nest a Mortar had launched a projectile at the bird, causing it to claw the leaf down the middle and release it. From there, Zwoa's leaf fluttered down into the dark and damp Moon Grotto to where her spirit guardian form began to take shape. Due to the leaf almost being severed in two, a portion of the light held within it drained out giving Zwoa the half white and half black appearance she has today. With no one to raise her in her childlike state, Zwoa had to rely on herself as well as the faint whispers from the Spirit Tree in order to survive the traps and monsters within the luminous caverns. Being quite far from home, Zwoa never really saw any other spirit guardians and therefore had no real reference to go off of how she should look. She just believed that all of her kind looked like she did, the Spirit Tree hadn't whispered anything different so why think she was any different? Her brief childhood, about two to three years since I don't believe they age like humans, was a lonely one. To pass the time, Zwoa swam and cared for all the different plants around her home. It took her a little bit, but at some point, Zwoa figured out how to traverse through the many hazards the Moon Grotto had to offer. When she was old enough, the little spirit guardian discovered the main power of her light. Duplication. She could split herself into two copies, which proved immensely helpful in her discovery of the outside world. Using her copies to help each other, Zwoa was able to boost herself out of Moon Grotto and into the Thornfelt Swamp. Intrigued by this new world she had never seen before, Zwoa couldn't help but explore as much as she could. This, however, is when she met her first spirit guardians. Making her way to the Spirit Tree, Zwoa saw many creatures of light... but none that looked like her. She stood out like a sore thumb, which did not go unnoticed. Others made comments about her appearance, thinking she was some sort of mutant or creature of darkness due to her harlequin appearance. They weren't trying to be horrible or mean, they just didn't understand, but Zwoa didn't take it that way. After one too many speculations about her appearance as well as a few attacks, Zwoa decided it would be best to keep to herself and soon became harder and harder to find. Instead of walking or running everywhere casually, she would sneak around and try to go as unnoticed as she could. The appearance of the Huntsman made this method of travel a necessity, lest she is burnt to a crisp by the stone and wood monstrosity. She wants friends, she just doesn't think she can make any. 

    As of now, Zwoa resides in the Moon Grotto as she feels that is where she belongs. While there, she is the caretaker of the plants and tries her best to make sure the grotto is navigatable but also filled with life. She is constantly debating with herself to give everyone a chance to get to know her, but Zwoa is just afraid to be judged harshly like when she went to the surface the first time. The Huntsman is seeking Zwoa out mercilessly in order to protect Nibel by destroying the darkness within her, leading her to remain as hidden as possible when traversing the rest of Nibel. Her closest friends consist of Baya and Sefu, but even though they put her in completely dangerous and uncomfortable situations more often then not they are still the spirits she trusts the most. 

Family:


Spirit Tree - Father

Friends/Associates:


Baya - Ability Helper... - RadioFools 

Sefu - Flower Dancer - RadioFools 

Lumi - Shy Shadow - @/Mikes118

Io - Energy Wielder - @/KMS2701

Naiya - Angel Fish - @/SilverStarStrike 

Kin - Uneasy - 
@/coolblackeagle10 

I would love for her to have other people's Ori Ocs be her friends.


Enemies:


The Huntsman - Horrifyingly Dangerous

Mortar - Terrifying

Stomper - Irritating

Spitter - Kinda Dumb

Slime - Gross

Rammer - Not so Bad

Flyer - Sneaky

Stats: 1-35 (Max 100)


Speed: 24
Attack: 12
Defense: 28
Evasion: 24
Intelligence: 8
Teamwork: 4


Strengths:


- Her swimming speed is amazingly fast as Zwoa uses her twin tails in a propeller-like motion to give herself a boost, even in rougher waters that would give regular spirits trouble. 
- Zwoa's duplicate ability is immensely helpful as her copies can help each other to solve the puzzles and problems within the forests of Nibel that require abilities she may not have.
- She is pretty bulky for a spirit guardian and even though Zwoa looks like a frail little butterfly she is strong and can both lift extremely heavy objects and tank hits easily.

Weaknesses:


- When divided, Zwoa's attack power is cut in half in order to accommodate for the two new bodies, meaning each copy is only half as strong as the original.
- Her climbing abilities are severely lacking which makes it difficult for Zwoa to reach anywhere that is higher than she can jump or requires her to hang onto walls. 
- The blue markings that cover her body are always glowing so hiding from predators in anywhere other than the Moon Grotto is extremely tricky for Zwoa.

Notable Abilities:


- Water Breath

- Ultra Defense

Weapon: 


- Light/Dark Energy

- Legs

Trivia: 


- Her name quite literally translates to two, which is a reference to her ability to duplicate herself into two copies even though said copies are far from identical. 
- Even though her duplicates have separate bodies, they are controlled by the same brain so no extra personalities pop up when she uses her duplication ability. 
- Very rarely will you see this spirit guardian actually leave the Moon Grotto, but if you do somehow see her somewhere she will probably be in the Misty Woods or Thornfelt Swamp.
- When she divides into her two copies, her twin tails and harlequin markings do not transfer to them as one copy is almost completely white and the other is almost completely black.
- Zwoa has a somewhat odd love for anything that is phosphorous and will collect glowing plants or insects over any other object which does get her into trouble sometimes.
The marking on her forehead works as a sort of timer for her duplication ability, when her copies are active the circle will slowly fade away and signal her need to reform. 
You'd think that a Spirit Well would be able to fix her half and half look, but they are actually very dangerous for Zwoa to be around since they can overload her with light.
- One of her dreams is to be able to go to the ocean said to be far outside of Nibel, a seemingly endless expanse of water sounds like a dream for this little mothbutt. 
- She stumbled onto both of the ancestral trees she's found by complete accident, never intending to gain their abilities but it sorta just worked out that way. 
- Zwoa will latch onto anyone that will accept her, regardless of whether or not they have good intentions. However, because of her fearfulness, she pushes others away out of instinct. 

Creator's Notes:


    Originally, I wasn't even planning on making an Ori and the Blind Forest fc, but that quickly changed when I had doodled a little spirit guardian as a warm-up sketch. The animal she is inspired by is a giant leopard moth which should hopefully explain the shape of her ears as well as the spots on her body. Of course, she is a spirit guardian but isn't really affiliated with either light or dark due to her indecisiveness and polarized appearance. Zwoa is probably my most well-adjusted spirit guardian, which is really saying something since she is an absolute wreck. I would love it if she could make a few friends or maybe be in a relationship with other people's Ori fcs, of course we would have to talk about it first but I'm a pretty open person.

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Zwoa © RadioFools
Ori and the Blind Forest © Moon Studios
Image size
1039x1385px 10.84 MB
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normality5's avatar

yoo furry me 1!!!11111